By Jamaal Ryan
Well that didn’t take long.
The latest installment in the Mario Kart series, Mario Kart
8, hasn’t even been out a week, and already players seem to be abusing a new
exploit called “Fire Hopping”.
Essentially, Fire
Hopping is used while the player jumps repeatedly after a speed boost, allowing
their boost to last longer. This can be used from drift boosting, as well as
item and strip boosting as well. Here’s a video below:
It’s been deemed as “controversial”
as many players swear by it, while others are against the use of it. I’m of the
later camp, looking at it in the same vein as “Snaking” (though not quite as
bad). While both techniques are skill based, they offer an advantage over the
competition, both AI and players alike, as Fire Hopping doesn’t seem to be
programed into Mario Kart’s design; at least not intentionally.
As Fire Hopping becomes more and more popular, the balance
of online play is likely to become unbalanced, causing a disproportionate gap
between moderately skilled players and Fire Hoppers. Flipping through Mario
Kart 8’s online features, I’ve thought of a way that could make your online
experience safer.
Mario Kart 8’s Tournament Mode is surprisingly robust. As I said
in my review, it offers an unusual
level of specificity, especially with the tournament scheduling, and allowed
skill level based on the players’ point ranking. Taking these two aspects of Tournament
Mode, you can schedule your own tournament “daily”, gate the player level
between 0-1500 pts, and in order to communicate your preference to other
players, label the tournament “No fire Hopping” or something of the sorts.
Scheduling it daily of course allows you and other players
to participate on a daily basis, and the title is important to notify other
participants of your rule sets. Of course, there’s no way to kick or exclude
players for anything, especially based on player behavior – and in this case,
using Fire Hopping – however gating the point cap at 1500 narrows down the
possibility of letting in a Fire Hopper user as a player who has mastered it
will likely have a point value higher than 1500.
This is a very situational solution. It’ll be harder if your
point value is higher than 1500, or if a player has managed to master Fire Hopping
before jumping online at 1000 points; there are a number of variables that can interfere,
provided if you even care in the first place or wish to master the skill yourself.
This isn’t meant to offend or target Fire Hoppers, as it is
a skill, not a cheat. However not everyone is skilled enough or has the time to
practice such a technique that grants such an advantage. Mario Kart is meant to
be played by everyone without feeling that they’re at an unfair advantage.
Using tricks that can be considered exploitative in Mario
Kart isn’t something new, however Nintendo has provided the tools that’ll allow
you as the player to make your Mario Kart experience as safe as you could
reasonably desire.
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