By Jamaal Ryan
Remember when Microsoft pimped their big television initiative?
Remember how they were going on about turning Xbox Live into a TV programing platform delivering original content, giving us subscribers VIP treatment?
Just a few short months after their huge coming out party back in April, Microsoft had closed down Xbox Entertainments Studios, their internal branch in charge of what was Xbox’s original television program. It was an ambitious, almost adorable attempt on Xbox’s part as we watched them talk about their upcoming original series such as: Every Street United (a show about soccer/football!), Gun Machine (a nail biting detective series!), and of course, another Halo original.
Can you pick up on my sardonic tone? Read more.

CALL OF DUTY: ADVANCED WARFARE REVIEW. NEVER LOOKING BACK.

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Tuesday, November 18, 2014


Reviewed by: Jamaal Ryan
When protagonist Jack Mitchell is first introduced to ATLAS Corp, he’s guided through a facility’s testing area where engineers and scientists are gauging the limits of a new weapon: the exosuit. Test subjects wearing the exoskeleton are found scaling metallic walls, boost jumping from platform to platform, sparring against multiple assailants, and protecting themselves from sentry turrets with erected shields. This posturing display of advanced technology delivers a single message: “Welcome to the future”, thus setting the tone for what’s to be expected from Call of Duty: Advanced Warfare. Read more.

WAS THIS MONTH'S NINTENDO DIRECT THE BEST OF 2014 SO FAR?

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Wednesday, November 12, 2014


By Jamaal Ryan
While Nintendo’s latest Direct followed their tradition of announcing additional information about the titles we already knew about, each and every one of the yet-to-be released games shown exudes the promise of quality on both Nintendo platforms, and that’s not counting the continued support for the already released titles earlier this year. Nintendo’s theme focused on the past, present and future, beginning with the remake of Majora’s Mask… Read more.

GTA V IN FIRST PERSON - I DONT KNOW ABOUT THAT

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Tuesday, November 11, 2014


By Jamaal Ryan

What was first a PC mod in GTA IV a rumor up until a week ago, the re-release of GTA V on PC and new gen consoles will finally bring us first person mode.
Rockstar seems to have gone to great lengths in making an authentic first person experience: from creating new animations for each of the characters (picking your nose anyone?), to adding new details to vehicles such as fully functional dash boards and muffled sound when wearing a helmet in a jet.
This is the obsessive level of detail that we all expect from Rockstar, however I’m concerned that mere aesthetics won’t be enough to make the jump to first person an appropriate way to play GTA V. Read more.

HANDS-ON ON DAY ZERO. CALL OF DUTY ADVANCED WARFARE

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Tuesday, November 4, 2014

By Jamaal Ryan
After spending a better part of my day off with Call of Duty: Advanced Warfare, I came to a single conclusion: I don’t ever want to play Call of Duty the same as before again.
Call of Duty: Advanced Warfare is the entry that the franchise needed the most; it is the biggest “No shit! We should have done this before!” since Call of Duty 4. It’s both familiar and different, allowing the franchise to try something new without becoming completely unrecognizable. Read more.