Reviewed by: Jamaal Ryan
Writer's note: Yes, I know Microsoft dropped a bombshell today. I will put together an opinion piece tomorrow. In the meantime, here's a little something to hold you over.
“Wow. I can’t believe they just did that.”
Those very words ran through my mind numerous times while
playing South Park: The Stick of Truth; it’s no wonder this game was heavily
censored in a number of countries. I’m not one of those laugh-out-loud fellas
when it comes to video games, but this one broke me. And saying “Well duh, it’s
a South Park game” doesn’t cut it, especially when the previous licensed
products weren’t all that great. Though not quite as cataclysmic in tone as
South Park: Bigger, Longer & Uncut was, The Stick of Truth holds value as
an extended, no-holds-barred episode of the television show. And yet, it also
happens to be a well-executed “my first” RPG as well. South Park 64 and South
Park: Chef’s Luv Shack this is not; South Park: The Stick of Truth is one of
the most faithful licensed video games of all time. Read more.
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