By: Jamaal Ryan
Let’s take a looking at a week in gaming from 5/27/13
through 5/31/13
Square Begins to Shift
its Focus (5/27)
Square Enix, the troubled publisher who’s suffered a loss of
over 13 billion yen at the end of 2012 and 13,714 million yen at the end of its
fiscal year along with underperformed sales for their published titles such as
Tomb Raider, is beginning to branch away from big budget AAA titles towards a less
financially demanding focus such as mobile gaming – specifically bringing
console like gaming to handheld platforms, and the use of Kickstarter.
Upcoming president Yosuke Matsuda pins one of the main
causes for their losses on dodgy marketing; claiming that they spoke to a
global scale without considering regional individuality. But he believes that
their new business approach will be lucrative and points out that Kicstarter “not only
serve[s ]as a method of financing for developers, but I believe should also be
seen as a way to unite marketing and development together by allowing us to
interact with customers while a game is in development.”
Having a big name publisher turn to mobile gaming and
Kickstarter is a true sign of industry climate. And while Kickstarter will be
new to Square, they’ve already demonstrated success on the mobile platform.
However, this shouldn’t be taken as Square
abandoning console AAA publishing and development. We should expect a proper
Final Fantasy title to be debuted at E3 after their presence at the PS4 event,
and we know that they’ll be involved in other future next gen titles such as
the new Thief set to release next year.
Neglecting
Wii U Third Party Releases (5/28)
The Wii U version of Sniper Elite V2 is out, but it released
without the co-op content available on the other platforms. Developer
Rebellion’s CEO John Kingsley stated that their focus was on “making the core
game as good as can be”, sacrificing the integration of co-op content.
This is nothing new, as Wii U owners with titles such as Mass
Effect 3, Injustice: Gods Among Us, and Call of Duty: Black Ops 2 do not have
access to the same content released on
other current gen systems.
There’s third party support on Wii U – if you want to call
what little they have “support”—but with games that has less content than versions
available on other platforms, what reason do owners of multiple systems such as
myself have to invest in the Wii U copy?
I picked up Black Ops 2 on Wii U curious as to how the system
can handle an online shooter such as Call of Duty, and it runs smoothly. Now, I
also own it on 360 where I have access to timed exclusive DLC. As an owner of a
PS3, I know that I would benefit to have a copy on that system (not that I would
own three copies of the game) because I’m aware that the 360 content will
eventually release on PS3. I cannot be so certain on Wii U.
Nintendo is whirlpooling into the same predicament that
they’ve suffered from for the past two console generations. But unlike the
solid library of titles on Gamecube, and the popularity of the Wii, the Wii U –
granted this is only 7 months after launch – has little third party support as
well as attractive first party titles to hold gamers to keep players invested.
This absolutely shows in its abysmal sales, even in comparison to their readjusted
forecast.
Upcoming large profile titles such as Splinter Cell: Blacklist
and Watch Dogs are set to release on Wii U later this year, however I have
little confidence that these will be the ideal or even comparable versions to
purchase in comparison to both the 360 and PS3. E3 is right around the corner,
and I cannot depend on the nebulous presenting of “We will have third party
support” followed by a wall of publishers akin to last year’s press conference,
nor can I base my anticipation off of actual games shown.
Seeing this pattern of Wii U getting the “lesser version” I would
have to keep my ear to the ground and listen out for exclusive content on other
systems and cautiously wait as critics and other consumers react to what’s
actually included in the game.
Video
Games: The Movie & The Untold Stories of
Japanese Game Developers (5/29)
Two Kickstarters caught the attention of the gaming press this week.
The awaited Video Games: The Movie reached its
Kickstarter goal, awaiting higher funding benchmarks that will increase the
film’s production value. Video Games: The Movie will feature
some of the industry’s best and brightest such as Cliff Bleszinski, Randy
Pitchford (try not to think about the Aliens scandal), and Warren Spector.
In response to the incessant criticism that has tirelessly painted
video games as a bad influence on our children from LT. Col. Dave Grossman’s
frantic rants, to Joe Biden’s tax consideration, to Jim Steyer’s grossly
misunderstood commentary in Katie Couric’s violent video games special, Video Games: The Movie pokes logic holes in the constant
misrepresentation, but most importantly it delves into the culture and creation
within the video games industry.
In an attempt to breach the culture barrier of the Japanese game
development landscape, journalist John Szczepaniak has taken on the responsibility to author
his book called The Untold Stories of Japanese Game Developers.
But
it cannot come to fruition without the help of Kickstarter supporters.
Szczepaniak hopes to fly to Japan
and sit face to face with the country’s industry members to develop a better
understanding of their experience and perspectives along with uncovering undocumented
facts of the marriage of business and culture in the Japanese games industry.
Hopefully this will answer our
many questions that have sprung up over the years this generation in regards to
the country’s decline in influence and impactful innovation. We’ve seen the diminishing
pizzazz of the Tokyo Game Show, heard Phil Fish’s and even Kenji Inafune’s
criticisms on Japanese game development. But it’s always better to have an open
conversation – or in this case, read the perspective of one – than point
accusational fingers.
Holding a Controller with a Wedding Band? (5/30)
MSNBC’s Morning Joe went on a rant of his hopeful would-be primary
bread winning daughter, claiming that all men in this day and age sit at home
and play video games and are weak and unmarriable, and he willfully exempts his
son and his friends (who probably play video games). While we should give him
the benefit of the doubt that he might see video games as one of the reasons
why men sit home with little ambition, this feeds into the consistent
attachment of video games and a perceived deterioration in our society.
He seems to be making an underlying point that before the advent of
video games, that men were strong and forward thinking individuals. That men
weren’t sitting at home, consumed in unproductive activities. And while video
games is certainly an activity one can drown in, fogging real life priorities,
many gamers have flourished in games publishing, marketing, development and
gaming press.
The two writers of this blog are in committed relationships, one
awaiting marriage, the other awaiting engagement after seven years. Let us
remind ourselves of the successful gamers with careers in the games industry; with
careers outside of gaming such as photography and social work; gamers who
happily await or are happily married.
Looking Forward to
Microsoft’s E3 Press Conference (5/31)
As gamers, our takeaway from the Xbox One reveal was largely
unanimous. Where were the games? Who was Microsoft addressing this message to?
Microsoft is losing its audience. Let’s not forget the used games mixed
messaging and the vitriol against online requirements.
But Microsoft’s strategy might demonstrate some tact. Whether
we liked it or not, the theme of Xbox One reached 8.5 million viewers. They might
not have been talking to us, but Microsoft certainly reached its target
audience within those millions.
Knowing that the company has 15 exclusive titles in
development, 8 of them new IP’s to be released in the next year, only knowing
one of those titles – Quantum Break – we can look forward to a hopping E3. In fact,
in response to a Twitter user asking of Microsoft will be showing off more TV
features in addition to what we saw at the Redmond event, Major Nelson
responded, "I can
confirm that we will have TV's (or similar) on stage to show the games… That
should be the [extent] of TV talk in your E3."
And that's this week's A Week in Gaming. Be sure to tune in next week for more gaming coverage.
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