Thursday, October 30, 2014

By Jamaal Ryan

On paper, Horde Mode and Titanfall fit together just as well as peanut butter and pickles (assuming you don’t like peanut butter and pickles). Picture this: Four jetpack boosting, wall-running players defend a harvester beacon against waves of minions and Titans attempting to destroy it. Players are only equipped with static (yet swappable) loadouts, Titans, and the occasional awarded sentry turret.

This format is far flung from the hunkered down, fortress building design that we’ve seen the co-op game-type take shape of from building barricades and setting traps in Gears 3, to ordering missile strikes and AC 130s in Call of Duty’s Survival Mode. Ostensibly speaking, Titanfall’s mechanics of stylish mobility doesn’t quite lend itself to defensive strategies as it does to assault and infiltration. However Respawn knows this; Frontier Defense (by way of Update 8) very much plays to the game’s strengths with “the best defense is a good offense” philosophy. Read more.

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