By Jamaal Ryan
On paper, Horde Mode and Titanfall fit together just as well
as peanut butter and pickles (assuming you don’t like peanut butter and
pickles). Picture this: Four jetpack boosting, wall-running players defend a harvester
beacon against waves of minions and
Titans attempting to destroy it. Players are only equipped with static (yet
swappable) loadouts, Titans, and the occasional awarded sentry turret.
This format is far flung from the hunkered down, fortress
building design that we’ve seen the co-op game-type take shape of from building
barricades and setting traps in Gears 3, to ordering missile strikes and AC
130s in Call of Duty’s Survival Mode. Ostensibly speaking, Titanfall’s
mechanics of stylish mobility doesn’t quite lend itself to defensive strategies
as it does to assault and infiltration. However Respawn knows this; Frontier Defense
(by way of Update
8) very much plays to the game’s strengths with “the best defense is a good
offense” philosophy. Read more.
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